AUBE: the beast within your system


Norgen_20000131 (170k JPEG)

A recent screenshot. To get a taste of what this configuration sounds like, listen to Kobi-Norgen_20000131 [ftp] [http] (96k MP3) [0:05]. (That's only a few seconds long but you'll get the idea...).

Martcht_20000202 (174k JPEG)

Similar story, this one sounds like Kobi-Martcht_20000202 [ftp] [http] (96k MP3) [0:05].

Versh_20000203 (219k JPEG)

Sounds like Kobi-Versh_20000203 [ftp] [http] (96k MP3) [0:05].

Dozamo_20000203 (219k JPEG)

Sometime during or after Kobi-Dozamo_20000203 [ftp] [http] (9512k MP3) [9:54].

Rhazmos_20000209 (219k JPEG)

Just after Kobi-Rhazmos_20000209 [ftp] [http] (5626k MP3) [6:00].

I say these "sorta sound like blah.mp3" because you keep fiddling with the sounds while they're playing, so it keeps changing over time. That's kinda the point of the software, you can play it live.

Some older screenshots, taken on May 20 1998.

Grab 1
A klavier drives syre, which is fed through a delay module to the soundcard.
Grab 2
A klavier drives a syre, which is fed through a delay as before. Now there is also a whitenoise generator, which is fed through a resonant low pass filter. This filter is triggered by the same klavier that drives the syre. Both outputs are mixed through a crossfader to the output.
Grab 3
Here /dev/dsp is used for input. It is fed through a delay module to /dev/dsp1. The result is a realtime echo of microphone input.
Grab 4
This is a demonstration of the quadraphonic setup. A sound is generated with the usual klavier/syre/delay combination. That then goes to the 4-way panner/fader module which splits its stereo input into two stereo output streams (forward and rear). Each of these is then output via a different soundcard (the forward stream goes to /dev/dsp and the rear stream to /dev/dsp1).

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